SuperTed meets pernicious anemia... now this I've got to see! :-) Looking forward to seeing your developmental drawings/concept art; I want you to up the artistry of your 2d work, so I'll be looking at this aspect of your creative methodology with interest; check out Tom Beg's blog, as he's really been pushing his concept art techniques, and he's coming up with some really interesting results; the textures/colour values and geometry should make for some interesting Maya environments - which, of course, is the point of this visualisation stage; it puts you in control of the software. Remember that as well as being a modeller and animator, you are also an art director and production designer; it makes you very powerful, so be sure to take as much control as possible. Have a productive week and I'll see you back on Monday - 'bright-eyed and bushy-tailed'...
1 comment:
SuperTed meets pernicious anemia... now this I've got to see! :-) Looking forward to seeing your developmental drawings/concept art; I want you to up the artistry of your 2d work, so I'll be looking at this aspect of your creative methodology with interest; check out Tom Beg's blog, as he's really been pushing his concept art techniques, and he's coming up with some really interesting results; the textures/colour values and geometry should make for some interesting Maya environments - which, of course, is the point of this visualisation stage; it puts you in control of the software. Remember that as well as being a modeller and animator, you are also an art director and production designer; it makes you very powerful, so be sure to take as much control as possible. Have a productive week and I'll see you back on Monday - 'bright-eyed and bushy-tailed'...
Post a Comment